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DOUBLE VIE : LA RÉSISTANCE

DOUBLE VIE : LA RÉSISTANCE is a single player narrative game where you control an innkeeper during the Second World War in France.

 

You are playing Émile Chevalier, a French Innkeeper, and also the Résistance leader. In the game, you have two phases: day and night. During the day, you gather information by talking to the different NPCs located in your inn. In the night phase, you have to use the information gathered to deploy your members in the field.

 

In this game, all the team members participated in the Game Design. I worked on the scripting and Unity integration. I also did most of the Agile management.

 

Created by Marion Esquian, Alexandre Giroux, Matthew Legault and Myself from January until May.

 

The game was presented at the end of year exposition of la Faculté de l'Aménagement. (5-6-7 of May 2016)

 

 

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